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	<id>https://wiki.willtopowergames.com/index.php?action=history&amp;feed=atom&amp;title=Cleansing</id>
	<title>Cleansing - Revision history</title>
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	<updated>2026-10-12T22:55:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.willtopowergames.com/index.php?title=Cleansing&amp;diff=875&amp;oldid=prev</id>
		<title>Robyn.Blaber: Created page with &quot;{{Infobox damage type | title                 = Cleansing | subtitle               = Corruption Damage | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9d351e7b-5de1-4d3a-8f25-94d31bdc8e00/wiki#.png | caption              = Cleansing damage will only damage soul shards.  It will heal corrupted souls. }}  Cleansing Damage is the antithesis of Corruption Damage. Rather than compromising the integrity of the Spirit, Cleans...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.willtopowergames.com/index.php?title=Cleansing&amp;diff=875&amp;oldid=prev"/>
		<updated>2026-10-07T03:07:06Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox damage type | title                 = &lt;a href=&quot;/Cleansing&quot; title=&quot;Cleansing&quot;&gt;Cleansing&lt;/a&gt; | subtitle               = &lt;a href=&quot;/Corruption&quot; title=&quot;Corruption&quot;&gt;Corruption&lt;/a&gt; Damage | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9d351e7b-5de1-4d3a-8f25-94d31bdc8e00/wiki#.png | caption              = &lt;a href=&quot;/Cleansing&quot; title=&quot;Cleansing&quot;&gt;Cleansing&lt;/a&gt; damage will only damage soul shards.  It will heal corrupted souls. }}  &lt;a href=&quot;/Cleansing&quot; title=&quot;Cleansing&quot;&gt;Cleansing&lt;/a&gt; Damage is the antithesis of &lt;a href=&quot;/Corruption&quot; title=&quot;Corruption&quot;&gt;Corruption&lt;/a&gt; Damage. Rather than compromising the integrity of the &lt;a href=&quot;/index.php?title=Spirit&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Spirit (page does not exist)&quot;&gt;Spirit&lt;/a&gt;, Cleans...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox damage type&lt;br /&gt;
| title                 = [[Cleansing]]&lt;br /&gt;
| subtitle               = [[Corruption]] Damage&lt;br /&gt;
| image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9d351e7b-5de1-4d3a-8f25-94d31bdc8e00/wiki#.png&lt;br /&gt;
| caption              = [[Cleansing]] damage will only damage soul shards.  It will heal corrupted souls.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Cleansing]] Damage is the antithesis of [[Corruption]] Damage. Rather than compromising the integrity of the [[Spirit]], [[Cleansing]] removes spiritual corruption and restores the soul toward its natural state. For a living person suffering from [[Corruption]], [[Cleansing]] can therefore function as a cure, provided the soul has not also been tainted by [[Abrogation]]. Once [[Abrogation]] has entered the equation, higher magic is required to restore what has been damaged.&lt;br /&gt;
&lt;br /&gt;
The relationship is very different for the [[Undead]]. [[Undead]] creatures operate through corrupted souls, soul shards, or collections of soul fragments, existing in a negative spiritual space where corruption is not merely an affliction but a source of their continued existence. [[Cleansing]] therefore damages the corrupted spiritual structure that sustains them. What heals the living can destroy the dead. There is a certain justice to that.&lt;br /&gt;
&lt;br /&gt;
== [[Cleansing]] Sources ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/896b67b0-eddf-47fe-ae60-33f7b1958100/wiki#.png|350px|left}}&lt;br /&gt;
[[Cleansing]] Damage generally comes from forces designed to remove corruption, restore spiritual integrity, or impose a state of spiritual purity upon a corrupted being. These forces may be magical, divine, or derived from archetypal powers and artefacts specifically associated with cleansing.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
&lt;br /&gt;
* [[Spirit]]ual wards&lt;br /&gt;
* Magical spells&lt;br /&gt;
* Archetypal powers&lt;br /&gt;
* [[Divine]] artefacts&lt;br /&gt;
* [[Cleansing]] rituals&lt;br /&gt;
* Purifying magical effects&lt;br /&gt;
* Other supernatural effects that restore spiritual integrity&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Cleansing]] Saving Throws ==&lt;br /&gt;
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For the [[Undead]] and creatures composed of soul shards, [[Will]] is the primary defense against [[Cleansing]] Damage. These creatures survive through sheer spiritual determination, continuing to exist despite the fact that they are already dead. Their [[Will]] is therefore the force that holds their corrupted spiritual structure together.&lt;br /&gt;
&lt;br /&gt;
A soul-shard creature may resist [[Cleansing]] by sheer refusal to cease existing: I am not dead. I will not die. A sufficiently strong [[Will]] can preserve the creature&amp;#039;s negative spiritual state against the cleansing force attempting to restore it.&lt;br /&gt;
&lt;br /&gt;
Living creatures suffering from [[Corruption]] may have a different relationship with the effect. Because [[Cleansing]] is restorative to an untainted or merely corrupted soul, resistance may not always be desirable. When a saving throw is appropriate, [[Empathy]] or [[Prescience]] may help the victim recognize and accept the restoration rather than resisting it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Cleansing]] Mitigation ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/276170ea-b3b5-4f2b-cd19-f99727012000/wiki#.png|350px|right}}&lt;br /&gt;
[[Cleansing]] Damage can be actively mitigated by shielding the [[Spirit]] from the cleansing force or by disrupting the magic producing it. Counter-magic, protective wards, and spiritual shielding can all interfere with [[Cleansing]] Damage, particularly when it is being used as an attack against an [[Undead]] creature.&lt;br /&gt;
&lt;br /&gt;
Other forms of mitigation include:&lt;br /&gt;
&lt;br /&gt;
* Counter-magic&lt;br /&gt;
* Protective wards&lt;br /&gt;
* [[Spirit]]ual shielding&lt;br /&gt;
* Anti-cleansing artefacts or effects&lt;br /&gt;
* Breaking the source of the cleansing effect&lt;br /&gt;
* Removing the creature from the affected area&lt;br /&gt;
* Interrupting a cleansing ritual or spell&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Cleansing]] Related [[Conditions]] ==&lt;br /&gt;
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Depletion of the Negative Soul occurs when [[Cleansing]] Damage reduces the corrupted spiritual energy sustaining an [[Undead]] or soul-shard creature. As that negative spiritual reserve is depleted, the creature may become increasingly unstable, lose access to innate powers, or become unable to function properly.&lt;br /&gt;
&lt;br /&gt;
If [[Cleansing]] Damage reduces the creature&amp;#039;s negative spiritual state to zero or higher, the corrupted spiritual structure can no longer sustain the [[Undead]] creature. The result is [[Death]], as the force holding the creature in its unnatural state has been completely removed.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Copyright notice}}&lt;br /&gt;
[[Category:damage types]]&lt;/div&gt;</summary>
		<author><name>Robyn.Blaber</name></author>
	</entry>
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