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	<id>https://wiki.willtopowergames.com/index.php?action=history&amp;feed=atom&amp;title=Code_of_Diplomacy</id>
	<title>Code of Diplomacy - Revision history</title>
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	<updated>2026-04-17T14:48:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.willtopowergames.com/index.php?title=Code_of_Diplomacy&amp;diff=349&amp;oldid=prev</id>
		<title>Robyn.Blaber: Created page with &quot;{{Infobox school | title      = Code of Diplomacy | archetype  = Knight | substrain  =  | image      = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/c692d22c-c0bd-4aab-ed50-d6d599792a00/wiki#.png | caption    = Knights master peace-making and the &quot;Attend&quot; power to travel vast distances instantly. Taught through etiquette and staged negotiations. Open to all Knights, but impossible for non-Knights to learn. | location   = In castles and keeps where...&quot;</title>
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		<updated>2026-04-11T03:50:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox school | title      = &lt;a href=&quot;/Code_of_Diplomacy&quot; title=&quot;Code of Diplomacy&quot;&gt;Code of Diplomacy&lt;/a&gt; | archetype  = &lt;a href=&quot;/index.php?title=Knight&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Knight (page does not exist)&quot;&gt;Knight&lt;/a&gt; | substrain  =  | image      = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/c692d22c-c0bd-4aab-ed50-d6d599792a00/wiki#.png | caption    = &lt;a href=&quot;/index.php?title=Knight&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Knight (page does not exist)&quot;&gt;Knights&lt;/a&gt; master peace-making and the &amp;quot;Attend&amp;quot; power to travel vast distances instantly. Taught through etiquette and staged negotiations. Open to all &lt;a href=&quot;/index.php?title=Knight&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Knight (page does not exist)&quot;&gt;Knights&lt;/a&gt;, but impossible for non-&lt;a href=&quot;/index.php?title=Knight&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Knight (page does not exist)&quot;&gt;Knights&lt;/a&gt; to learn. | location   = In castles and keeps where...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox school&lt;br /&gt;
| title      = [[Code of Diplomacy]]&lt;br /&gt;
| archetype  = [[Knight]]&lt;br /&gt;
| substrain  = &lt;br /&gt;
| image      = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/c692d22c-c0bd-4aab-ed50-d6d599792a00/wiki#.png&lt;br /&gt;
| caption    = [[Knight]]s master peace-making and the &amp;quot;Attend&amp;quot; power to travel vast distances instantly. Taught through etiquette and staged negotiations. Open to all [[Knight]]s, but impossible for non-[[Knight]]s to learn.&lt;br /&gt;
| location   = In castles and keeps where a Lord is found.&lt;br /&gt;
| headmaster = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Code of Diplomacy]] represents the [[Knight]]’s &amp;quot;Will&amp;quot; as an instrument of peace, proving that the most decisive victory is the battle averted. The hallmark of this Code is the ability to project authority across vast distances, most notably through the power known as &amp;quot;Attend.&amp;quot; When a [[Knight]] is summoned to a diplomatic crisis, they and their entire entourage can traverse weeks of travel in a single day. &lt;br /&gt;
&lt;br /&gt;
[[Un]]like [[Wizard]]ry, there are no portals or flashes of light; the [[Knight]] simply experiences a journey that feels normal but arrives impossibly fast. Once present, the [[Knight]] wields sweeping rhetorical force, capable of compelling belligerents to cease fire, forcing retreats, or extracting terms of surrender through sheer, unshakeable presence.&lt;br /&gt;
&lt;br /&gt;
== Teaching Methods ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/59bce89e-32e2-4643-0482-8e2d2b6b8300/wiki#.png|350px|left}}&lt;br /&gt;
Instruction takes place not on the field, but at the Lord’s table. Over countless meals and fine wines, the [[Knight]] is immersed in the customs, etiquette, and table service of [[Otan]]’s diverse lands. The philosophy is simple: a [[Knight]]’s righteous cause must never be undermined by a social faux pas. The Power manifests only when the Lord, the [[Knight]], and their squire all comport themselves with absolute perfection during a staged negotiation. It is a trial of collective poise, where any crack in the trio&amp;#039;s discipline prevents the &amp;quot;Will&amp;quot; from taking root.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Copyright notice}}&lt;br /&gt;
[[Category:Schools]]&lt;/div&gt;</summary>
		<author><name>Robyn.Blaber</name></author>
	</entry>
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