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	<id>https://wiki.willtopowergames.com/index.php?action=history&amp;feed=atom&amp;title=Exhaustion</id>
	<title>Exhaustion - Revision history</title>
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	<updated>2026-10-12T22:55:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.willtopowergames.com/index.php?title=Exhaustion&amp;diff=877&amp;oldid=prev</id>
		<title>Robyn.Blaber: Created page with &quot;{{Infobox damage type | title                 = Exhaustion | subtitle               = Stress Damage | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/607d82ae-81f5-4639-ca65-a6f9b2487600/wiki#.png | caption              = Overexertion of the body.trhough lenghty combat or lack of rest will cause exhaustion damage. }}  Exhaustion Damage occurs when the body is pushed beyond what it can reasonably sustain without rest. It can develop na...&quot;</title>
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		<updated>2026-10-07T03:52:21Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox damage type | title                 = &lt;a href=&quot;/Exhaustion&quot; title=&quot;Exhaustion&quot;&gt;Exhaustion&lt;/a&gt; | subtitle               = &lt;a href=&quot;/index.php?title=Stress&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Stress (page does not exist)&quot;&gt;Stress&lt;/a&gt; Damage | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/607d82ae-81f5-4639-ca65-a6f9b2487600/wiki#.png | caption              = Overexertion of the body.trhough lenghty combat or lack of rest will cause exhaustion damage. }}  &lt;a href=&quot;/Exhaustion&quot; title=&quot;Exhaustion&quot;&gt;Exhaustion&lt;/a&gt; Damage occurs when the body is pushed beyond what it can reasonably sustain without rest. It can develop na...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox damage type&lt;br /&gt;
| title                 = [[Exhaustion]]&lt;br /&gt;
| subtitle               = [[Stress]] Damage&lt;br /&gt;
| image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/607d82ae-81f5-4639-ca65-a6f9b2487600/wiki#.png&lt;br /&gt;
| caption              = Overexertion of the body.trhough lenghty combat or lack of rest will cause exhaustion damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Exhaustion]] Damage occurs when the body is pushed beyond what it can reasonably sustain without rest. It can develop naturally through prolonged physical exertion, lack of sleep, or continued activity without adequate recovery. It can also be imposed magically, weakening the body so that even ordinary activity becomes exhausting and further exertion risks rapid over-exhaustion.&lt;br /&gt;
&lt;br /&gt;
[[Exhaustion]] can be exacerbated by extreme conditions or other forms of physical damage. Heavy encumbrance, lack of air or oxygen, significant blood loss, extreme temperatures, dehydration, and magical interference can all accelerate the onset of exhaustion. As exhaustion accumulates, the body becomes progressively less capable of supporting continued activity until even standing or remaining conscious may become difficult.&lt;br /&gt;
&lt;br /&gt;
== [[Exhaustion]] Sources ==&lt;br /&gt;
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[[Exhaustion]] Damage most commonly results from natural overuse of the body, particularly when a creature continues exerting itself without sufficient rest or sleep. Extreme environments can turn otherwise manageable activity into a source of exhaustion, while magical effects can weaken the body directly or prevent it from recovering normally.&lt;br /&gt;
&lt;br /&gt;
Examples include:&lt;br /&gt;
&lt;br /&gt;
* Natural overuse of the body&lt;br /&gt;
* Extreme lack of rest or sleep&lt;br /&gt;
* Prolonged physical exertion&lt;br /&gt;
* Extreme environmental conditions&lt;br /&gt;
* Over-encumbrance&lt;br /&gt;
* Lack of air or oxygen&lt;br /&gt;
* Significant blood loss&lt;br /&gt;
* Extreme temperatures&lt;br /&gt;
* Curses&lt;br /&gt;
* Magical spells&lt;br /&gt;
* Archetypal powers&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Exhaustion]] Saving Throws ==&lt;br /&gt;
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[[Endurance]] is almost always the best defense against [[Exhaustion]] Damage. A creature with strong physical resilience can continue functioning despite prolonged exertion, environmental stress, and accumulated fatigue. When exhaustion becomes severe, an [[Endurance]] save may determine whether the creature remains standing or collapses Prone or [[Un]]conscious.&lt;br /&gt;
&lt;br /&gt;
[[Strength]] may help when exhaustion results from sustained physical effort, while [[Agility]] can help a creature conserve energy through efficient movement or avoid unnecessary exertion. [[Will]] may provide a last-ditch defense when the body is exhausted but the creature must continue functioning.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Exhaustion]] Mitigation ==&lt;br /&gt;
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The most effective mitigation for [[Exhaustion]] Damage is rest. Allowing the body to recover, reducing physical exertion, and removing the conditions responsible for the exhaustion can prevent further damage and allow recovery. Magical effects can also restore endurance or temporarily allow a creature to function beyond its normal physical limits.&lt;br /&gt;
&lt;br /&gt;
Other forms of mitigation include:&lt;br /&gt;
&lt;br /&gt;
* Rest and sleep&lt;br /&gt;
* [[Potion]]s of endurance&lt;br /&gt;
* Magic buffs&lt;br /&gt;
* Archetypal endurance powers&lt;br /&gt;
* Magical restoration&lt;br /&gt;
* Reducing encumbrance&lt;br /&gt;
* Moving to a less demanding environment&lt;br /&gt;
* Restoring lost blood or oxygen&lt;br /&gt;
* Treating other conditions contributing to exhaustion&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Exhaustion]] Related [[Conditions]] ==&lt;br /&gt;
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Prone is an early severe consequence of [[Exhaustion]] Damage. A creature that can no longer support its own weight may collapse to the ground, becoming unable or unwilling to continue exerting itself. Dizziness and Fainting may precede this collapse as the body&amp;#039;s ability to sustain activity deteriorates.&lt;br /&gt;
&lt;br /&gt;
More severe [[Exhaustion]] Damage can result in [[Un]]consciousness, leaving the victim completely unable to act while the body attempts to recover. If exhaustion continues unchecked, the body&amp;#039;s systems may eventually fail, resulting in death.&lt;br /&gt;
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{{Copyright notice}}&lt;br /&gt;
[[Category:damage types]]&lt;/div&gt;</summary>
		<author><name>Robyn.Blaber</name></author>
	</entry>
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