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	<id>https://wiki.willtopowergames.com/index.php?action=history&amp;feed=atom&amp;title=Porq</id>
	<title>Porq - Revision history</title>
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	<updated>2026-10-13T01:15:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.willtopowergames.com/index.php?title=Porq&amp;diff=794&amp;oldid=prev</id>
		<title>Robyn.Blaber: Created page with &quot;{{Infobox creature | title                 = Porq | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a3ab9b37-9223-4a24-717a-598d02da8400/wiki#.png | caption               = Porqs are an unfortunate feature of Otani terrain. With heads of swine mounted on human bodies they are the eptome of ill will. | creature_class        = Beast | frequency             = Common | group_size            = 5-500 | terrain               = Any | clim...&quot;</title>
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		<updated>2026-09-23T06:44:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox creature | title                 = &lt;a href=&quot;/Porq&quot; title=&quot;Porq&quot;&gt;Porq&lt;/a&gt; | image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a3ab9b37-9223-4a24-717a-598d02da8400/wiki#.png | caption               = &lt;a href=&quot;/Porq&quot; title=&quot;Porq&quot;&gt;Porqs&lt;/a&gt; are an unfortunate feature of &lt;a href=&quot;/Otan&quot; class=&quot;mw-redirect&quot; title=&quot;Otan&quot;&gt;Otani&lt;/a&gt; terrain. With heads of swine mounted on human bodies they are the eptome of ill will. | creature_class        = &lt;a href=&quot;/index.php?title=Beast&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Beast (page does not exist)&quot;&gt;Beast&lt;/a&gt; | frequency             = Common | group_size            = 5-500 | terrain               = Any | clim...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox creature&lt;br /&gt;
| title                 = [[Porq]]&lt;br /&gt;
| image                 = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a3ab9b37-9223-4a24-717a-598d02da8400/wiki#.png&lt;br /&gt;
| caption               = [[Porq]]s are an unfortunate feature of [[Otan]]i terrain. With heads of swine mounted on human bodies they are the eptome of ill will.&lt;br /&gt;
| creature_class        = [[Beast]]&lt;br /&gt;
| frequency             = Common&lt;br /&gt;
| group_size            = 5-500&lt;br /&gt;
| terrain               = Any&lt;br /&gt;
| climate               = Temperate to Tropical&lt;br /&gt;
| traits                = None&lt;br /&gt;
| languages             = None&lt;br /&gt;
| companions            = Chieftan [[Porq]]s, Razorback [[Porq]]s&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Porq]] are a feral species of animal with an uncanny talent for mimicking [[Human]] behavior. Their roughly humanoid bodies, combined with unmistakably swine-like heads and faces, have led more than one scholar to wonder whether the [[Porq]] consider themselves some crude reflection of [[Human]]ity. If so, they have certainly developed an unusual way of expressing their admiration. A [[Porq]] that has spent enough time around [[Human]]s will happily wear human clothing, strap on armor, and carry weapons it has no real understanding of how to use.&lt;br /&gt;
&lt;br /&gt;
The mimicry becomes stranger when several [[Porq]]s gather together. Left entirely to themselves, they behave much like other wild animals, rummaging about on all fours and hunting in disorganized packs. [[Human]] contact seems to awaken something different in them. Their grunts, squeals, and crude gestures begin to take on apparent meaning as they point, shove, gesture, and direct one another into battle.&lt;br /&gt;
&lt;br /&gt;
[[Porq]]s are capable of surprisingly coordinated violence when given human examples to imitate. They have been observed marching in rough formation, charging together, and even wielding captured weapons in ways that bear an uncomfortable resemblance to military drills. They do not understand tactics in the human sense, but they seem perfectly capable of learning the appearance of tactics.&lt;br /&gt;
&lt;br /&gt;
Their favorite prey is also their most difficult. [[Porq]]s will hunt virtually any of the twelve [[Human]] strains, from [[Aelf]] to [[Dweorg]], [[Human]] to [[Aydahar]]. They appear particularly fascinated by the challenge of hunting creatures that look, act, and fight like the models they so enthusiastically imitate.&lt;br /&gt;
&lt;br /&gt;
== [[Porq]] Temperament &amp;amp; [[Dis]]position ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/060380d1-9e96-412b-1e34-2f19f6af3200/wiki#.png|350px|right}}&lt;br /&gt;
[[Porq]]s cannot be reasoned with. Attempts at negotiation generally result in confused grunts at best and an immediate attack at worst. They possess no meaningful concept of surrender, retreat, or honorable defeat. Once a [[Porq]] pack has committed itself to a fight, it will continue until there are no [[Porq]]s left capable of fighting.&lt;br /&gt;
&lt;br /&gt;
[[Fear]] seems to play little part in their behavior. A [[Porq]] may charge an armored warrior several times its size with the same enthusiasm it would show toward a wounded animal. This does not make them particularly intelligent, but it does make them exceptionally dangerous when encountered in numbers.&lt;br /&gt;
&lt;br /&gt;
Their apparent courage should not be mistaken for discipline. A pack may attack with remarkable ferocity one moment and descend into a chaotic scrum the next. The closer they have lived to [[Human]]s, however, the more likely they are to imitate organized behavior even when doing so serves no obvious purpose.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Porq]] Lairs ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/3d023b08-14d7-4da7-1673-6898274c3000/wiki#.png|350px|right}}&lt;br /&gt;
A [[Porq]] lair in the deep wilderness is a miserable place. Packs settle wherever they find shelter, rooting through mud, vegetation, carrion, and whatever else happens to be available. Pits of muck mixed liberally with their own waste are common, and the concept of sanitation appears to have escaped them entirely.&lt;br /&gt;
&lt;br /&gt;
[[Human]] influence changes this considerably. [[Porq]]s living near settlements often begin copying human habits, including the construction of crude shelters. Their lairs may become primitive bivouacs assembled from stolen cloth, broken timber, discarded shields, animal hides, and anything else that looks sufficiently useful.&lt;br /&gt;
&lt;br /&gt;
The difference can be striking. A deep-wilderness [[Porq]] may sleep in a filthy depression in the earth, while a [[Porq]] pack exposed to [[Human]] camps might erect a surprisingly recognizable collection of lean-tos. The result is still filthy by [[Human]] standards, but at least the [[Porq]]s appear to be making an effort.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
== [[Porq]] Loot ==&lt;br /&gt;
{{LoreImage|https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/d31c4a9a-c148-4f2f-97c8-455c454bc100/wiki#.png|350px|right}}&lt;br /&gt;
[[Porq]]s have little understanding of the purpose or value of most [[Human]] artefacts. They nevertheless have an unfortunate habit of collecting them. A sword may become a digging implement, a shield may become a cooking surface, and a piece of armor may be worn simply because another [[Porq]] once wore something similar.&lt;br /&gt;
&lt;br /&gt;
This makes [[Porq]] lairs surprisingly good places to find objects that should not logically be there. A magic staff, for example, might have been taken from a defeated adventurer and subsequently used to hold up a sagging lean-to. The [[Porq]]s may have no idea that it is magical at all.&lt;br /&gt;
&lt;br /&gt;
The stranger the object, the less likely a [[Porq]] is to understand its value. Adventurers searching a [[Porq]] lair should therefore be prepared for the possibility that something genuinely rare is being used as a tent pole, cooking utensil, ornament, or particularly impressive stick.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Copyright notice}}&lt;br /&gt;
[[Category:Deities]]&lt;/div&gt;</summary>
		<author><name>Robyn.Blaber</name></author>
	</entry>
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