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  • 17:59, 29 April 2026Cult of Life (hist | edit) ‎[359 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Cult of Life | archetype = Warlock | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a9ab3e02-ee0f-4490-5244-535a2ff10700/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Cult of Death (hist | edit) ‎[360 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Cult of Death | archetype = Warlock | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/578177ce-abca-49f9-ab45-6979ae50a400/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Cult of Summoning (hist | edit) ‎[364 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Cult of Summoning | archetype = Warlock | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/d068c1a6-2664-4d0f-5d53-7a9e8ccced00/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Institute of Stoneworks (hist | edit) ‎[369 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Institute of Stoneworks | archetype = Tinker | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/ab5296cf-fb66-49ba-a9cd-390bb5826600/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Institute of Woodworks (hist | edit) ‎[368 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Institute of Woodworks | archetype = Tinker | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/e6600330-d89d-4f28-e9ca-e585e2acd500/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Institute of Steamworks (hist | edit) ‎[369 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Institute of Steamworks | archetype = Tinker | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9c30bb60-dbec-487c-e049-6184c981da00/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Institute of Metalworks (hist | edit) ‎[369 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Institute of Metalworks | archetype = Tinker | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/15dbd78e-a06c-4238-9454-428acc2cce00/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Institute of Fireworks (hist | edit) ‎[368 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Institute of Fireworks | archetype = Tinker | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a55952a7-bcf5-43c8-7598-a7afc4f02100/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Creed of the Feint (hist | edit) ‎[2,409 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Creed of the Feint | archetype = Rogue | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/e0a7299e-64f2-4468-0c1e-566227e59900/wiki#.png | caption = Practical misdirection through Dexterity. Rogues use Power to vanish items or distract crowds via sleight of hand. Taught by fagans and shows; accessible to any with the physical grace to master it. | location = Large settlements or within Rogue...")
  • 17:59, 29 April 2026Creed of the Lock (hist | edit) ‎[2,039 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Creed of the Lock | archetype = Rogue | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/28dfb311-9b12-4ff8-edc0-4fd406157b00/wiki#.png | caption = A Rogue’s manifesto to deny all barriers. Masters perceive the inner workings of locks and traps via superhuman intuition. Taught by "Fagans" or crime bosses in cities through lived criminal "jobs." | location = Any large settlement. | headmaster...")
  • 17:59, 29 April 2026Academy of Aether (hist | edit) ‎[565 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Aether | archetype = Wizard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/551af8af-8568-40ca-0950-65b1043d2600/wiki#.png | caption = This ancient academy acquaints Wizards with all that exists without the need for elements. Aether is the pathway and portal to transcendence and the void. Power lines the path. | location = Most Large Settlements | headmaster = }} == Teaching...")
  • 17:59, 29 April 2026Academy of Liquids (hist | edit) ‎[364 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Liquids | archetype = Wizard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/aa23aadb-64fa-411b-d530-7c6faf575400/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Academy of Solids (hist | edit) ‎[363 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Solids | archetype = Wizard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/98b9c5c1-8615-47f5-0e27-7cd0d989ce00/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Academy of Lividity (hist | edit) ‎[365 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Lividity | archetype = Wizard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9f56e672-accb-45b5-f9e9-7e7b3d689900/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Academy of Energy (hist | edit) ‎[515 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Energy | archetype = Wizard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/2a268c6a-ad11-40d2-1ee1-e2cf89d95400/wiki#.png | caption = A Wizard's first powers are most often learned from this school. The basis of this school's powers forms the beginning of many of the other schools. | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {...")
  • 17:59, 29 April 2026Coven Universal (hist | edit) ‎[360 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Coven Universal | archetype = Witch | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/42669b24-53ab-4078-ab41-5b5d2b9d8100/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Runic Coven (hist | edit) ‎[356 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Runic Coven | archetype = Witch | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/facf282e-baae-4953-988b-4e959b2f5100/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Poppet Crafters (hist | edit) ‎[360 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Poppet Crafters | archetype = Witch | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/8fe55eb4-ec1b-451f-64e9-3eee09f14400/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Herbal Coven (hist | edit) ‎[357 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Herbal Coven | archetype = Witch | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/ea49cc9a-8c29-477e-8de2-e44c64fd6800/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Crystal Coven (hist | edit) ‎[358 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Crystal Coven | archetype = Witch | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/d418cd50-075a-474c-e767-b43070278700/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Code of Dominion (hist | edit) ‎[2,103 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Code of Dominion | archetype = Knight | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/932f3e84-b6d2-48f7-5877-6aff3a24b000/wiki#.png | caption = Knights manifest power by living written laws. Dominion grants supernatural leadership and inspiration. Taught through fealty and estate management. Non-Knights are barred to protect the hierarchy. | location = Wherever keeps or castles are fou...")
  • 17:59, 29 April 2026Code of Dressage (hist | edit) ‎[1,888 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Code of Dressage | archetype = Knight | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/4a2e0513-2f2f-485d-5a38-cdd5165bde00/wiki#.png | caption = Knights forge a "second nature" bond with mounts. Taught in specialized rings by a Lord, students must also teach a squire to master the link. Found at noble keeps with established stables. | location = Any castles or keeps with a dressage ring. |...")
  • 17:59, 29 April 2026Code of Armor (hist | edit) ‎[2,277 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Code of Armor | archetype = Knight | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/3c5b35ea-80fd-4892-bec5-d7103a064c00/wiki#.png | caption = Knights turn defensive plate into offensive weapons to lead from the vanguard. Taught by a Lord via combat drills and squire instruction. Requires a dedicated forge, an experienced Lord, and a patient blacksmith. | location = Every significant castle,...")
  • 17:59, 29 April 2026Code of Arms (hist | edit) ‎[2,117 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Code of Arms | archetype = Knight | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/0ac5bfb0-2c82-411b-98c6-c0d65c8a7c00/wiki#.png | caption = Powers for legendary offensive strikes like Smite, used to lay low dragons or giants. Mastery is achieved through a Lord’s guidance in a home armory. Training is most effective within a Knight's own keep. | location = Where lords and ladies are found...")
  • 17:59, 29 April 2026Hunting Lodge (hist | edit) ‎[1,779 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Hunting Lodge | archetype = Hunter | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/871023cb-af84-4165-ba2f-f9c4411f1000/wiki#.png | caption = Masters teach students to track beasts, thinking foes, and ethereal monsters. Training occurs in lethal weather to test the Will. Fast-tracked by returning to the same Master. Rare for non-Hunters. | location = Distant locations maintined by Hun...")
  • 17:59, 29 April 2026Archery Lodge (hist | edit) ‎[1,972 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Archery Lodge | archetype = Hunter | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/8ad788e5-80da-4ee5-8650-930806283500/wiki#.png | caption = Hunters use Power to make impossible shots—curved, seeking, or armor-piercing. Mastery is gained through group competition and repetition. Lodges are common, but elite Masters stay in major cities. | location = Major settlements 1,000 or greater. |...")
  • 17:59, 29 April 2026Wilderness Lodge (hist | edit) ‎[2,214 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Wilderness Lodge | archetype = Hunter | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/c767db72-72a1-4d9d-85df-aa3615e9c500/wiki#.png | caption = Also called the Lodge of Solitude. Hunters learn survival powers like climbing and foraging through total isolation and meditation. No teachers exist; training fails if the silence is interrupted. | location = Any remote location. | headmaster = Th...")
  • 17:59, 29 April 2026Conclave of Devotion (hist | edit) ‎[2,206 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Conclave of Devotion | archetype = Divine | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/746387aa-2228-4f85-27a9-5dba145ff000/wiki#.png | caption = Otan’s deadliest school, unleashing holy fire and brimstone. Divines learn by serving as acolytes in active battle. Found in major temples, though they guard these lethal liturgies with extreme secrecy. | location = Any branch of the Di...")
  • 17:59, 29 April 2026Conclave of Sacrament (hist | edit) ‎[2,181 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Conclave of Sacrament | archetype = Divine | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/8abe463e-90ff-43df-fe35-c61bcda30000/wiki#.png | caption = Ritual powers of healing, blessing, and curing. Divines learn battle-ready rites via fasting and Old Otani chants. Open to other faiths, but fastest when learned from one's own deity. | location = | headmaster = }} The Conclave of Sac...")
  • 17:59, 29 April 2026Conclave of Augury (hist | edit) ‎[2,368 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Conclave of Augury | archetype = Divine | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/44e9eef2-500e-48d5-9274-9e15e858d500/wiki#.png | caption = Power through divine "Truth" and the Old Otani language. Divines learn by fasting and chanting in sealed Sanctuaries. Teachers are found in temples, but rare powers require seeking lost scrolls. | location = | headmaster = }} The Conclav...")
  • 17:59, 29 April 2026Codex of Justice (hist | edit) ‎[2,404 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Codex of Justice | archetype = Brute | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/1b2e5662-5ecc-43b0-84b1-0c5f7c582100/wiki#.png | caption = Power fueled by a visceral gut-feeling of what is "unjust." Brutes study by witnessing crimes, grieving with victims, and hunting perpetrators. Found near courts or city watch barracks. | location = | headmaster = }} The Codex of Justice is t...")
  • 17:59, 29 April 2026Codex of Will (hist | edit) ‎[2,657 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Codex of Will | archetype = Brute | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/7254fe04-f785-438b-c9af-eb5257ac3500/wiki#.png | caption = Brutes use unshakeable resolve to negate damage; opponents simply miss or fail to pierce their skin. Lessons occur in taverns, where students study brawls and pay the instructor's food and drink tabs. | location = | headmaster = }} The Codex of Wi...")
  • 17:59, 29 April 2026School of Drama (hist | edit) ‎[2,515 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = School of Drama | archetype = Bard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/ec2fc9ef-9242-44fe-c3a2-b67fcdc3d800/wiki#.png | caption = Masters of rhetorical intrigue and controlled perception. Bards incite riots or charm skeptics by "rewriting the scene." High-level mastery requires private tutelage and a live, working stage. | location = | headmaster = }} While the dancer moves t...")
  • 17:59, 29 April 2026School of Music (hist | edit) ‎[2,336 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = School of Music | archetype = Bard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/e6ea5ace-f16b-4511-2678-bcdf96ac9700/wiki#.png | caption = Otan’s most common school. Bards use melody to soothe beasts or crush enemies with "Power Chords." Training is fluid, often passed between travelers at roadside inns or grand conservatories. | location = | headmaster = }} If the Academy of...")
  • 17:59, 29 April 2026Creed of the Veil (hist | edit) ‎[2,636 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Creed of the Veil | archetype = Rogue | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/ff4e0d6a-b62d-4fa9-e972-cc5f51574300/wiki#.png | caption = Rogues use Power to vanish into surroundings, masking sound, sight, and scent. Taught through mantras and criminal capers. Non-Rogues frequently seek these powers but face high failure rates. | location = Major centers and Rogue factions. |...")
  • 17:59, 29 April 2026Circle of Restoration (hist | edit) ‎[367 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Circle of Restoration | archetype = Shaman | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/a0415c4a-5a5f-4afc-69a8-618719c39f00/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Circle of Life (hist | edit) ‎[360 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Circle of Life | archetype = Shaman | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/7e1cb878-2b46-483d-3403-eb7ad5176800/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Circle of Attraction (hist | edit) ‎[366 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Circle of Attraction | archetype = Shaman | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/6d5bae2f-7cad-49b0-c254-9407c6693300/wiki#.png | caption = | location = | headmaster = }} == Teaching Methods == {{LoreImage|#.png|350px|left}} {{-}} {{Copyright notice}} Category:Schools")
  • 17:59, 29 April 2026Creed of the Lie (hist | edit) ‎[2,603 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Creed of the Lie | archetype = Rogue | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/03d1d5d3-31e0-4ef4-ded6-df6377320a00/wiki#.png | caption = The art of undetectable deception. Rogues use Power to weave sensory lies into elaborate theatrical heists. Taught through high-stakes "jobs" where trust is rare and city bosses demand proven loyalty. | location = Any major settlement. | headmaster...")
  • 17:59, 29 April 2026Temporal Collegiate (hist | edit) ‎[2,170 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Temporal Collegiate | archetype = Psychic | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/0d999d8c-4242-47cd-d857-27b8f1606300/wiki#.png | caption = Psychics use Prescience to navigate and alter the timeline. Mastery allows consciousness to exist in past and future. Taught in 4D space, these Magisters are usually found in national capitals. | location = National capitals. | headmaster = }}...")
  • 17:59, 29 April 2026Kinetic Collegiate (hist | edit) ‎[2,087 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Kinetic Collegiate | archetype = Psychic | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/b180b8a4-6376-4835-5008-517b3946d000/wiki#.png | caption = Power over matter through Will. Students learn to move objects and manipulate temperature. Taught in city classrooms via mental "feeling" or Sophist scrolls. Open to anyone with sufficient Will to learn. | location = Any major settlement. | head...")
  • 17:59, 29 April 2026Empathic Collegiate (hist | edit) ‎[1,914 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Empathic Collegiate | archetype = Psychic | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/384e020b-d934-4ea7-2a82-a178f2ad6900/wiki#.png | caption = A school for psychic protection and mental influence. Students use masks to prevent emotional backlash while learning to alter thoughts. Found in rural areas to avoid the noise of human minds. | location = Rural locations. | headmaster = }} The [...")
  • 15:35, 20 April 2026Statement on AI (hist | edit) ‎[8,222 bytes]Robyn.Blaber (talk | contribs) (Created page with "right|350px Will to Power Games is not an AI game company. Will to Power Games does make use of AI sparingly for certain aspects of our development process, and that will be explained here. To those who despise AI with every cell in their body, I understand you're probably having a hard time with every company in the world looking for a way to squeeze AI into their products, from web browsers to dish soap. Our use of AI has three levels. The fi...")
  • 12:49, 19 April 2026Short Story: The Death Machine (hist | edit) ‎[20,413 bytes]Robyn.Blaber (talk | contribs) (Created page with "right|thumb|350px] by Robyn Blaber (October 2021) [[Hedgewind Jalinbeti was dead. When I say that he was dead, I mean that his heart had stopped pumping blood. The tissues in his body, deprived of oxygen, were dying at a cellular level. His brain, once full of thought and energy, was also inert; a mere blob of jelly encased in a skull that was slowly cooling to room temperature. Hedgewind Jalinbeti was as dead as anyone had ever been. The...")
  • 03:50, 11 April 2026Code of Diplomacy (hist | edit) ‎[2,063 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Code of Diplomacy | archetype = Knight | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/c692d22c-c0bd-4aab-ed50-d6d599792a00/wiki#.png | caption = Knights master peace-making and the "Attend" power to travel vast distances instantly. Taught through etiquette and staged negotiations. Open to all Knights, but impossible for non-Knights to learn. | location = In castles and keeps where...")
  • 05:35, 6 April 2026Codex of Power (hist | edit) ‎[2,297 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Codex of Power | archetype = Brute | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/3d0502f0-ab3d-41e9-fc41-669b5b44ae00/wiki#.png | caption = Brutes master the "Will" through back-breaking labor. By lifting and throwing until muscle failure, they learn to move massive structures. Tuition is paid in toil at quarries, mines, or loading docks. | location = Anywhere hard work is done | headmast...")
  • 05:04, 6 April 2026Academy of Dance (hist | edit) ‎[3,626 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox school | title = Academy of Dance | archetype = Bard | substrain = | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/9c765120-7416-4507-b8af-7bb834cc8900/wiki#.png | caption = Bards turn rhythm into lethal or rhetorical force. From swaying monarchs to sword-dancing through foes, they master the "Will to Power" in urban centers where physical movement dictates reality. | location = | headmaster = }} == Academy of...")
  • 20:22, 12 March 2026Basic Rules (hist | edit) ‎[6,272 bytes]Robyn.Blaber (talk | contribs) (Created page with "At Will to Power Games, we understand that purchasing a new game is not just a monetary commitment, but a commitment in time and effort as well. To this end, we offer you a Free-to-Use set of Basic Rules. As a Game Master, you can instruct your players to navigate to http://willtopowergames.com Players can register or sign into the new Player's Workshop, free of charge, and create one or more characters to sample the game. As a GM, we'll offer a basic scenario, or you...")
  • 19:01, 8 March 2026Karazalikar (hist | edit) ‎[3,628 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox substrain | name = Karazalikar | strain = Human | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/5dae24bb-7e79-41e6-10f1-d303ba4e2800/wiki#.png | caption = The Karazalikar (🔊 KARE-uh-zal-lih-KAR) inhabit southern Otan. They have formed a matriarchal society that is deeply rooted in their ubiquitous animist religion of Backsism. | scientific = Homo Sapiens | plural = Karazalikar | possessiv...")
  • 19:01, 8 March 2026Wodaelf (hist | edit) ‎[8,087 bytes]Robyn.Blaber (talk | contribs) (Created page with "{{Infobox substrain | name = Wodaelf | strain = Aelf | image = https://imagedelivery.net/TNzzP2IqyQLYoHEs2ZN5aQ/6ec85ee0-f911-4c97-3ece-5436be058400/wiki#.png | caption = The Wodaelfes (🔊 WOAH-dalf) grew distant from their Friggaelfen cousins due to an aesthetic rift. They prefer natural beauty to anything artistic. They reside primarily in Aelfwode. | scientific = Homo Aestheticus Sylvanus | plural = Wodae...")
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